UK Visual Effects (VFX) Market Size By Technology (AI, AR), By Component (Software, Services), By Application (Movies, Advertisements), And Forecast
Published Date: August - 2024 | Publisher: MIR | No of Pages: 320 | Industry: latest updates trending Report | Format: Report available in PDF / Excel Format
U.K. Visual Effects (VFX) Market Size And Forecast
U.K. Visual Effects (VFX) Market size was valued at USD 497.26 Million in 2020 and is projected to reach USD 761.71 Million by 2028, growing at a CAGR of 6.01% from 2021 to 2028.
One of the main factors driving the rise of the U.K. Visual Effects (VFX) Market is the growing demand for high-quality content. The U.K. report provides a holistic evaluation of the market. The report offers a comprehensive analysis of key segments, trends, drivers, restraints, competitive landscape, and factors that are playing a substantial role in the market.
U.K. Visual Effects (VFX) Market Definition
So, VFX, or visual effects (sometimes called visual FX), is all about creating, tweaking, or sprucing up images for movies and other moving pictures. It's what happens after the live-action filming. Think of it as blending real footage with made-up stuff to build believable settings. We're talking about places that are either too risky to film in real life or worlds that only exist in our imaginations. Basically, VFX takes live-action scenes—sometimes with a little help from on-set special effects—and combines them with computer-generated images. This could be anything from digital landscapes and fancy optics to realistic (but totally fake!) animals or creatures that would be too dangerous, difficult, costly, lengthy, or just plain impossible to capture on camera.
In addition, Visual effects using computer-generated imagery (CGI) have more recently become accessible to independent filmmakers with the introduction of affordable and relatively easy-to-use animation and compositing software. Besides, VFX producers communicate with directors and cinematographers to determine which scenes need to be shot with green screens. Moreover, Visual effects vary from special effects. This is because visual effects need a computer and are added in after shooting whereas special effects or SFX are realized on set and they are things like deliberate and controlled explosions, fake gunshot wounds, etc.
Think of VFX like thisremember those amazing dragons soaring through the sky in Game of Thrones? Or how about the spaceships zooming through space in Star Wars? That's VFX! There's a lot that goes into creating these effects, but it mostly boils down to three main thingsCGI, compositing, and motion capture. These things can happen either during the main filming, or later on in a special studio. VFX artists use all sorts of cool tools to blur the lines between what's real and what's totally made up. One example is an HDRI (high dynamic range image). Even though the software and equipment are always changing, the goal is always the sameto make something that's completely fake look totally believable.
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U.K. Visual Effects (VFX) Market Overview
With more people getting online and faster internet speeds becoming the norm, we're seeing tons of new streaming devices hit the market. This is fueling a constant rise in the demand for all kinds of Digital Media. And with services like Netflix and Amazon Prime Video becoming super popular, high-quality content and, of course, amazing VFX are now essential. People want to watch their favorite movies and shows in the best quality possible, and that's driving the need for incredible VFX. By the way, back in January 2021, the UK had around 65.32 million internet users, and that number just keeps climbing every year! A national report says that a whopping 96.0% of the UK population was online back then.
With more and more people getting online, it's opening up some awesome growth potential for the Visual Effects market. And check this outin the UK, smartphone use has shot up across all age groups since way back in 2012. These days, smartphones are like the Swiss Army knife of the digital world – their abilities are really only limited by how creative developers can get, not just the tech inside. A survey by Plos one found that even though keeping in touch was still the top reason people use their phones in 2017, a massive 87% of users were snapping away with camera apps, 85% were constantly browsing the web, and 68% relied on navigation apps every single day.
Wow, that number really shows how much everyone's using smartphones now! And get thisin 2019, over half (52%) of UK households had a tablet. Then in 2020, it jumped up to 55% for those aged between 16 and 24 – tablets are definitely popular. Seems like everyone wants content made just for them, so a lot of stuff gets finalized later with VFX. Plus, streaming giants like Amazon Prime Video, YouTube, and Netflix are all about that VFX life. Still, even with all the cool VFX, producers know they've gotta keep an eye on the cost of production.
Let's be real, visual effects eat up a chunk of the budget, usually around 5% to 10%. And it's not just the money; VFX work is crazy time-consuming and requires tons of skilled people. Sometimes, a studio might think it's saving money, but that's before those inevitable last-minute changes and impossible deadlines pile up, driving the costs through the roof! These days, from TV shows to streaming giants on OTT platforms, pretty much everything uses VFX in some way. So, yeah, investing in VFX can pay off big time. But studio owners need to do their homework before diving in. You've got to have the capital, for starters. The high investment costs can really stunt the growth of the whole market, you know?
The U.K. Visual Effects (VFX) Market is segmented on the basis of Technology, Component, and Application.
U.K. Visual Effects (VFX) Market, By Technology
AI
AR
When we look at the tech side of things, the VFX market splits into two main areasAI and AR. Back in 2020, AI was the bigger player, and we're expecting it to keep growing fast, maybe even at a rate of 6.14% each year! Why? Because using AI to whip up those VFX characters speeds everything up and cuts costs. Over in the UK, they're really getting into AI in their VFX software. Looking ahead, adding AI and machine learning should make those VFX outputs even better. Imagine, for example, if we could use smart tools to automatically group things and recognize objects, then combine that with machine learning to turn simple sketches into amazing, high-quality VFX shots!
U.K. Visual Effects (VFX) Market, By Component
Software
Services
Hardware
Based on Component, the market is bifurcated into Software, Services, and Hardware. Software accounted for the largest market share and is projected to grow at the highest CAGR of 6.07% during the forecast period. The presence of free & open-source VFX software hampers the market growth. On the contrary, the integration of advanced technologies such as VR & artificial intelligence with VFX software is anticipated to offer lucrative opportunities for the growth of the VFX software market. The software segment acquired the largest market share and is likely to maintain its dominance over the years.
U.K. Visual Effects (VFX) Market, By Application
Movies
Advertisements
Television
Gaming
Others
Based on Application, the market is bifurcated into Movies, Advertisements, Television, Gaming, and Others. Movies accounted for the largest market share and are projected to grow at the highest CAGR of 5.39% during the forecast period. Ionization Upsurge in the use of visual effects in movies, and growth in demand for high-quality content by consumers are the major factors that drive the growth of the U.K. VFX market. In addition, the rise in the adoption of cloud technology for VFX software fuels the growth of the market.
Key Players
The “U.K. Visual Effects (VFX) Market” is highly fragmented with the presence of a large number of players in the U.K. Market. The major players in the market are Milk VFX, MOVING PICTURE COMPANY, Framestore. The competitive landscape section also includes the above-mentioned players’ key development strategies, market share, and market ranking analysis of the above-mentioned players.
Report Scope
Report Attributes
Details
Study Period
2017-2028
Base Year
2020
Forecast Period
2021-2028
Historical Period
2017-2019
Unit
Value (USD Million)
Key Companies Profiled
Milk VFX, MOVING PICTURE COMPANY, Framestore.
Segments Covered
By Technology
By Component
By Application
Customization scope
Free report customization (equivalent to up to 4 analyst’s working days) with purchase. Addition or alteration to country, regional & segment scope
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We dig deep into the market using both qualitative and quantitative analysis, breaking it down into segments based on economic stuff and things beyond just money. You'll get market value data in USD Billion for every segment and sub-segment, so you know where the money's flowing. We'll also point out which region and segment we think will explode with growth and become the top dog. Expect a breakdown by geography, showing where the product/service is being used and what's influencing the market in each place. Our competitive landscape section ranks the big players and covers the latest service/product launches, partnerships, business expansions, and acquisitions from the last five years. We've got detailed company profiles with overviews, insights, product benchmarking, and SWOT analyses for all the major players. We'll give you a view of the industry's current and future, covering recent happenings – the growth opportunities and what's holding things back in both new and established regions. Plus, we analyze the market from all angles using Porter's five forces. Get a feel for how the Value Chain works and what's driving the market. We lay out the market dynamics and highlight where the growth opportunities are headed in the coming years. Oh, and we've got your back with 6 months of post-sales analyst support!
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