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Global Sports Technology Market Size By Technology (Device, Smart Stadium, Esports), By Sports (Soccer, Baseball, Basketball), By End-User (Sports Associations, Clubs, Leagues), By Geographic Scope And Forecast


Published on: 2024-08-07 | No of Pages : 320 | Industry : latest updates trending Report

Publisher : MIR | Format : PDF&Excel

Global Sports Technology Market Size By Technology (Device, Smart Stadium, Esports), By Sports (Soccer, Baseball, Basketball), By End-User (Sports Associations, Clubs, Leagues), By Geographic Scope And Forecast

Sports Technology Market Size And Forecast

Sports Technology Market size was valued at USD 27389.96 Million in 2024 and is projected to reach USD 85940.45 Million by 2031, growing at a CAGR of 16.95% from 2024 to 2031.

  • Sports technology refers to a wide range of technology used to develop, analyze, and enhance the sporting experience for both athletes and viewers.
  • Information Technology in Sports has fostered scientific discipline, increased research efforts, better learning and coaching, biomechanical analysis, and field research.
  • Technologies for optimizing training, improving performance, and reducing accidents include a variety of unique solutions. Wearable gadgets designed to track metrics such as heart rate, muscular activity, and fatigue levels can provide vital information about an athlete’s physiological status throughout training and competition.
  • Wearable gadgets, such as smartwatches and fitness trackers, are used to monitor athlete performance in real-time. These devices monitor numerous parameters such as heart rate, steps walked, calories burned, and sleep patterns, providing significant information about an athlete’s physiological state during training and competition.
  • Video analysis software allows coaches and players to review and evaluate footage from training sessions and contests. This enables a thorough evaluation of strategies, tactics, and performance indicators, assisting in identifying strengths, flaws, and places for improvement.

Global Sports Technology Market Dynamics

The key market dynamics that are shaping the global Sports Technology market include

Key Market Drivers

  • Tracking Performance Sports trainers leverage sensors placed on the athlete’s body to measure and track performance in real-time. These sensors enable trainers to obtain precise and accurate baseline measurements of individual performance during training sessions. A wide range of physiological parameters can be measured in real time, including breathing rate, heart rate, hydration levels, and body temperature. In addition, technologies like lasers and GPS have been integrated into various aspects of sports training to further enhance performance monitoring and analysis.
  • Prevention of Injuries The integration of technology into sports training has significantly contributed to the reduction and early identification of injuries. By tracking performance metrics, refining movements, and facilitating communication, technology not only enhances athletic performance but also fosters safer training environments. Advancements in software enable athletes and trainers to identify optimal workouts, nutrition plans, and sleep patterns to enhance performance while minimizing injury risks. Smart helmets and equipment represent a groundbreaking innovation in injury prevention efforts, equipped with sensors capable of measuring impact force and detecting potential concussions.
  • Developed Equipment The significance of sports equipment is on par with the skill of the athlete wielding it. In recent years, there has been a notable surge in technological advancements, particularly in tennis rackets and golf clubs, leading to substantial improvements in performance. However, the impact of technology extends across all aspects of sports, influencing everything from footwear to apparel. This natural evolution of sports equipment has been instrumental in enhancing athletic performance and driving positive changes within the sporting industry.
  • Hi-fi Stadiums State-of-the-art stadiums are equipped with cutting-edge technology, featuring massive sound systems that immerse spectators in an unparalleled audio experience, akin to being transported to another world. This technological advancement enhances the overall game experience, ensuring that every moment, including highlights, is perfectly captured and enjoyed by fans. Whether the outcome is victory or defeat, every attendee departs the stadium content, having been treated to an extraordinary experience that redefines the phrase state of the art.

Key Challenges

  • High Expense of Sports Sports come with several hidden expenses, including clothing, club fees, coaching costs, and equipment purchases, and adding on it the tournaments and competitions held out of town result in significant transportation and accommodation costs. In addition, the sports differ indoors and outdoors, both have different expenses and both are expensive for the middle class to afford. In addition, sports are dependent on weather, which poses challenges for outdoor sports, bad weather conditions often lead to canceled or rescheduled practices and matches, and it disturbs planned activities.
  • Risk Associated with Sports Extreme sports present their own set of challenges, as they involve high levels of risk and potential danger. Despite safety precautions, participants face the possibility of severe injuries, including broken bones, head trauma, and even death. While injuries can occur in any sport, the heightened risks associated with extreme sports amplify the potential severity of injuries. The cost of surgery is another factor limiting the growth of the sports technology market. The high cost of surgery for severe injuries caused by sports is increasing day by day. For instance, in the , almost 21% of children are hospitalized because of traumatic brain injuries. And more than 775,000 children are treated in hospital emergency for sports-related injuries each year.
  • Increased Stress Levels The use of technology to facilitate real-time contact with coaches has the potential to increase athlete stress levels. The expectation of rapid feedback and constant connectedness may put pressure on individuals to consistently perform at a high level. This increased stress can hurt athletes’ mental health and, as a result, their performance on the field or court. Furthermore, continuous access to coaches via technology blurs the line between training and personal time, potentially leading to burnout and exhaustion.
  • Invasion of Privacy The constant surveillance and monitoring of athletes via technology raises worries about invasion of privacy. Because personal information is collected and shared without explicit authorization, athletes may believe their privacy is jeopardized. This continual surveillance not only violates athletes’ rights but also puts them at risk of unlawful access or exploitation of their data. Furthermore, athletes’ lack of control over the dissemination of their personal information may cause them to feel vulnerable and uncomfortable, eroding their trust in the sports technology being used.

Key Trends

  • Use of Drones for Performance Analysis The use of drones to improve training and performance analysis. Athletes might study drone footage to discover areas for growth and change their skills or plans. Even minor performance improvements, such as shaving seconds off a personal best time, can have a big impact on competitive results. In addition, drones are increasingly being used to improve broadcasting and coverage of sporting events. Their capacity to record dynamic aerial footage allows viewers to have immersive and real viewing experiences. Drones provide closer access to participants at major international sporting events, resulting in extensive and comprehensive footage of training sessions and competitions.
  • Aerodynamics As engineers create technology gadgets for sports, they must thoroughly examine the complexities of aerodynamics unique to each game or sport. This understanding enables the development of novel solutions that optimize performance and improve athletes’ abilities. Whether it’s developing enhanced tennis rackets, perfecting swimming tactics, or increasing cycling aerodynamics, incorporating aerodynamic principles into sports technology is critical for pushing the limits of athletic performance.
  • The Rise of Mixed Reality (MR) MR, which combines components of VR and AR, has enormous potential to transform sports broadcasting. By seamlessly combining virtual and real-world aspects, MR allows viewers to engage with the gaming environment and obtain personalized material in real-time. This novel technique promises to transform how viewers interact with sports material and improve the entire viewing experience.

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Global Sports Technology Market Regional Analysis

Here is a more detailed regional analysis of the global sports technology market

Europe

  • The sports technology market in Europe is expected to grow significantly, boosted by the presence of major sports leagues such as the Premier League, English Football League, and LaLiga. These leagues act as hubs for innovation and adoption of sports technology solutions, increasing demand for cutting-edge products and services.
  • In addition, increased partnerships among key stakeholders in the region are driving market growth. Partnerships between sports organizations, technology businesses, and academic institutions are creating innovation ecosystems in which ideas are shared, resources are pooled, and synergies are used to produce next-generation sports technology solutions.
  • European clubs and broadcasters prioritize improving the fan experience with innovative technologies. Investments in augmented reality (AR) overlays in stadiums and personalized content platforms respond to the changing preferences of modern sports fans, resulting in immersive and engaging experiences that resonate with fans throughout the continent.
  • These agreements help to integrate sophisticated technologies into numerous parts of sports, including athlete performance tracking, fan engagement, venue administration, and broadcasting. By leveraging the aggregate experience and resources of numerous stakeholders, Europe is well-positioned to drive innovation and shape the global future of sports technology.

Asia Pacific

  • Asia Pacific is expected to be the fastest-growing region throughout the forecast period. The sports development in the countries is fueling the growth of the market. The sports goods business is very competitive on a global scale, thanks to the presence of numerous established international corporations.
  • India has had tremendous success in strengthening its soft power and has emerged as a major participant in the athletic goods market, ranking as Asia’s third-largest manufacturer.
  • India sells inflatable balls, general exercise equipment, cricket gear, apparel, and other sporting items to more than 200 nations, including the United States, China, the United Kingdom, and Australia.
  • Major international brands like Mitre, Umbro, and Wilson source inflatable balls and other sports equipment from India.
  • In FY 22, was the world’s second-largest producer of bicycles, with exports of bicycles and related components totaling more than $461 million.

Global Sports Technology MarketSegmentation Analysis

The Global Sports Technology Market is segmented based on Technology, Sports, End-User, and Geography.

Sports Technology Market, By Technology

  • Device
  • Smart Stadium
  • Esports
  • Sports Analysis

Based on the Technology, the market is bifurcated into Devices, Smart Stadiums, Esports, and Sports Analysis. The smart stadium segment is substantially growing in the technology segment in the sports technology market. The growing popularity of smart venues can be linked to the numerous advantages they provide to both venue owners and attendees. These advantages cover a wide range of functionalities, including streamlined ticket management, convenient seat upgrades, efficient crowd management, shorter bathroom lines, real-time social media updates, strong Wi-Fi networks, seamless food ordering, increased merchandise sales, intelligent lighting systems, integrated security measures, and effective emergency response management.

Sports Technology Market, By Sports

  • Soccer
  • Baseball
  • Basketball
  • Ice Hockey
  • American Football/Rugby
  • Tennis
  • Cricket
  • Golf

Based on the Sports, the market is bifurcated into Soccer, Baseball, Basketball, Ice Hockey, American Football/Rugby, Tennis, and Cricket. The soccer segment leads the market, owing to considerable advances in technology integration. Soccer technology has two purposesit improves player performance and engages supporters on a deeper level. Teams can use digitalization to gain actionable insights into player fitness, allowing them to make more educated decisions. Furthermore, technology has altered fan engagement, extending relationships with football clubs far beyond the confines of a game.

Soccer organizations and scholars use many sorts of tracking technologies to measure player performance, which can track various player data. These technologies replace the human procedure where specialist observers watch filmed videos of the matches and code players’ behavior patterns.

Sports Technology Market, By End-User

  • Sports Associations
  • Sports Clubs
  • Leagues
  • Athletes
  • Coaches

Based on the End-User, the market is bifurcated into Sports Associations, Clubs, Leagues, Athletes, and Coaches. The sports club segment is showing significant growth in the sports technology market. The segment is fueled by the widespread usage of technological solutions in popular leagues. These advances aim to improve decision-making precision and the overall fan experience. Notably, in soccer, technologies like Video Assistant referees (VAR), goal-line technology, and semi-automated offside detection have gained popularity.

The introduction of semi-automated offside technology for the FIFA World Cup 2022 in Qatar was a watershed moment in soccer history. This unique system uses cameras strategically placed around the field to track data points about the ball and players at a pace of 50 times per second. The ensuing insights enable analysts and management teams to gain significant insights from the game, transforming how matches are evaluated and strategized.

Sports Technology Market, By Geography

  • North America
  • Europe
  • Asia Pacific
  • Rest of the world

Based on Geography, the Global Sports Technology Market is classified into North America, Europe, Asia Pacific, and the Rest of the world. Europe is significantly dominating the sports technology market and is expected to continue its growth throughout the forecast period. The sports technology market in Europe is expected to grow significantly, boosted by the presence of major sports leagues such as the Premier League, English Football League, and LaLiga. These leagues act as hubs for innovation and adoption of sports technology solutions, increasing demand for cutting-edge products and services. In addition, increased partnerships among key stakeholders in the region are driving market growth. Partnerships between sports organizations, technology businesses, and academic institutions are creating innovation ecosystems in which ideas are shared, resources are pooled, and synergies are used to produce next-generation sports technology solutions.

Key Players

The “Global Sports Technology Market” study report will provide valuable insight with an emphasis on the global market. The major players in the market are IBM, Ericsson, Cisco, Fujitsu, SAP, Oracle, Catapult Sports, LG, Sharp, and Samsung. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

Our market analysis also entails a section solely dedicated to such major players wherein our analysts provide an insight into the financial statements of all the major players, along with product benchmarking and SWOT analysis. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

Sports Technology Market Recent Developments

  • In March 2021, Garmin International added three GPS golf products to its famous Approach series the Approach S42 smartwatch, the Approach S12 watch, and the Approach G12 GPS rangefinder, all of which come preloaded with over 42,000 courses.
  • In March 2021, SAP announced the partnership with Jan Frodeno, an Ironman World Champion and Olympic gold medalist in triathlon the partnership has resulted in SAP being Frodeno’s official data and analytics provider.

Report Scope

REPORT ATTRIBUTESDETAILS
Study Period

2021-2031

Base Year

2024

Forecast Period

2024-2031

Historical Period

2021-2023

Unit

Value (USD Million)

Key Companies Profiled

IBM, Ericsson, Cisco, Fujitsu, SAP, Oracle, Catapult Sports, LG, Sharp, and Samsung.

Segments Covered

Technology, Sports, End-User, and Geography.

Customization Scope

Free report customization (equivalent to up to 4 analyst working days) with purchase. Addition or alteration to country, regional & segment scope

Research Methodology of Market Research

To know more about the Research Methodology and other aspects of the research study, kindly get in touch with our .

Reasons to Purchase this Report

• Qualitative and quantitative analysis of the market based on segmentation involving both economic as well as non-economic factors• Provision of market value (USD Billion) data for each segment and sub-segment

Table of Content

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To get a detailed Table of content/ Table of Figures/ Methodology Please contact our sales person at ( chris@marketinsightsresearch.com )