교육 시장에서의 증강 및 가상 현실 – 기술 유형(증강 현실(AR), 가상 현실(VR), 하드웨어(헤드 마운트 디스플레이(HMD), 스마트 안경, 핸드헬드 기기, 프로젝터), 최종 사용자(학교, 대학 및 단과대학, 기업 교육 센터, 교육 기관), 지역, 경쟁별로 세분화된 글로벌 산업 규모, 점유율, 추세, 기회 및 예측 2018-2028
Published Date: January - 2025 | Publisher: MIR | No of Pages: 320 | Industry: ICT | Format: Report available in PDF / Excel Format
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