구성 요소별(하드웨어, 소프트웨어), 기술별(가상 현실, 증강 현실), 애플리케이션별(교육 및 학습, 응급 서비스, 제품 개발), 산업 수직별(헬스케어, 교육, 소매 및 전자 상거래, 게임), 지리적 범위 및 예측별 글로벌 몰입형 기술 시장 규모

Published Date: October - 2024 | Publisher: MIR | No of Pages: 220 | Industry: latest trending Report | Format: Report available in PDF / Excel Format

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