기술별(마커 기반 AR, 마커 없는 AR, 프로젝션 기반 AR), 구성 요소별(하드웨어, 소프트웨어, 서비스), 애플리케이션별(게임, 엔터테인먼트, 상업, 교육, 의료, 자동차, 군사, 관광) 및 지역별 2024-2031년 증강 현실 시장 규모
Published Date: September - 2025 | Publisher: MIR | No of Pages: 240 | Industry: latest trending Report | Format: Report available in PDF / Excel Format
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